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Not surprisingly, e-Learning has been becoming increasingly more popular during the past few years, and as a result, by 2025 is expected...
The world of gaming is still a male-dominated industry, but things are starting to change. In 2020, 47% of all gamers and...
Digitisation has affected design as much as other industries, and it’s changing the way designers think. Read more!
Throughout the COVID-19 crisis, we worked to provide more opportunities to improve the education landscape and answer the novel demand for technical...
Globant was proud to participate in the COP26 UN Climate Change Conference in Glasgow, the most relevant global arena to discuss climate...
o business without sustainable business, which is why we leverage our studio model to offer maximum value to organizations and help them...